Showing posts with label characters. Show all posts
Showing posts with label characters. Show all posts

Thursday, March 15, 2018

HEX: Raucous Revelry

This illustration was painted for Doombringer, the latest release for the game HEX: Shards of Fate. As you can see from the picture, the game isn't all doom and gloom! The little berry characters are called "Boonberries" and they were fun to paint.

Thursday, November 30, 2017

Hearthstone: Drywhisker Armorer

























This fellow was painted for the new Hearthstone set, Kobolds & Catacombs. I had tremendous fun with this picture and it was a bit of a slow build as I worked toward getting the colors and lighting just how I wanted them. It's a bit different than some of my other work for the game, with a little more emphasis on the surrounding environment than usual. However, the focus remains on the character, as it should. I've included my preliminary sketch below and I may share some process images in the coming days. Thanks for looking!

Tuesday, January 31, 2017

Friday, June 17, 2016

Thursday, June 16, 2016

Skylanders Battlecast: Crypt King and Bad Juju

























Here's another painting for Skylanders Battlecast, this time featuring the characters Crypt King and Bad Juju. The latter is in the background and he's trying to control the actions of the former.

Sunday, June 12, 2016

Skylanders Battlecast: Smash Hit

























This painting for Activision's Skylanders Battlecast game features a character named Smash Hit and a cement-slinging machine he's invented, Designing the cement slinger was a hoot and I had a great time with this painting as a whole. It went through some changes along the way so I'm going to share the process for it in my next post.

Saturday, June 11, 2016

Skylanders Battlecast: Grave Clobber

























Here's another piece I painted for Activision's Skylanders Battlecast. It's one of my favorites. The character, Grave Clobber, has just been dumped out of a water pipe and he's feeling a little stunned.

Like all of the Battlecast paintings I've been posting, this one was painted digitally, in Adobe Photoshop.

Friday, June 10, 2016

Skylanders Battlecast—Cali






















I've been given permission to post some more Skylanders Battlecast art so here we go...

This painting features Cali, an explorer/adventurer in the Skylanders world. She's being airlifted away from a group of green Chompies!

I've included my preliminary drawing above. All of the images I painted for this game are intended to fit into a card format that, in places, intrudes slightly into the picture. Consequently, there's usually a bit of extra space around the perimeter of each composition to allow room for those elements.

Saturday, June 4, 2016

Green Thumb and Machinecraft


























Here are two more card paintings for Activision's new game Skylanders Battlecast, Green Thumb and Machinecraft. These are simpler compositions than the multi-figure scenes I've posted the last two days, although they both presented challenges of their own. For example, I wasn't sure at first how I wanted to paint Broccoli Guy's head in Green Thumb. It took a bit of experimentation to arrive at an approach I liked.

The holographic belts and gears in Machinecraft were a challenge too. They needed to read very clearly but they were also supposed to be slightly transparent. Creating the "factory" background was a challenge too. There's quite a bit going on back there.

Thursday, June 2, 2016

Hoist of the Century

























This is my favorite of the Skylanders Battlecast cards I've done so far. They've all been fun but this one provided an opportunity to do a scene with some real depth and multiple characters. It was difficult but rewarding!

Wednesday, June 1, 2016

Skylanders Battlecast


























Last summer, I was fortunate to get involved with a new game, Skylanders Battlecast, which has just been released. It's based on the popular Skylanders video game universe and published by Activision. I encourage you to check it out! It's a free mobile game. The game itself involves cards and battles. You can buy actual, physical cards, digital cards or both!

Now that the game has been released, I can finally share some of the art I've been doing for it. I'll "roll out" some new art every day for the next few days so if you like what you see, please keep checking in.

The first two pieces I painted were Finishing Blow (which features the eagle character Jet-Vac) and Skylithium Scale, which features a gem dragoness named Flashwing.

Both illustrations were painted in Photoshop.

I have loved working on this game so I hope you enjoy the artwork. I'll post more tomorrow!

Monday, June 23, 2014

Firefly Archetypes



 

A crazy work schedule has kept me away from posting for a while but once all the things I've been working on for the past few months are actually published, I'll have a lot of cool new work to share. Meanwhile, I wanted to share some more Firefly character archetypes with you. I've been holding them back for a bit because the hardcover for the game hasn't been released (up to this point, it has only been available in digital form) but it's coming out soon!

I've attached the artwork for the Triad Gangster archetype and the Minor League Hustler archetype, as well as the preliminary drawings for each. I hope you enjoy them!