Tuesday, August 9, 2011

Wizard World Chicago


Just a friendly reminder: If you're in the Rosemont, IL area this weekend, why not go to Wizard World? I'll be in the Artist's Alley section at table 3501, doing drawings, signing, selling prints and artwork and happily chatting with anyone who cares to stop by. Please pay me a visit! The convention runs all weekend, from Friday the 12th through Sunday the 14th.


http://www.wizardworld.com/hom e-ch.html

Holy Blaze








I've been a busy lad lately, thus the lag time between posts. However, I'll be posting quite a bit of art in the next few weeks so please "stay tuned". First up: a digital painting and some process images from a Warcraft card that appears in the recently released Twilight of the Dragons set. This piece depicts a gnome priest drawing upon holy magic. The entire picture was created in Photoshop and Painter, including the preliminary drawing, which I'll call Step 1. Due to the holy nature of the spell, I thought it would be appropriate to have the gnome's eyes closed, as if she's peacefully looking within to get in touch with the holy power she's summoning.


Step 2: I blocked in basic colors, using a hard round brush in Photoshop at varying opacities. At this stage, i wanted to establish the basic color scheme and values. I intentionally made the rocks very dull, muted colors to emphasize the colors in the gnome and to provide a semi-neutral backdrop for the radiant light that would emanate from the priest's staff.


Step 3: This is basically step 2 with a yellow glow added on a layer to further establish the light source. If I remember correctly, that layer was set to Linear Dodge mode.


Step 4: I begin pushing lights and darks in both the figure and the background, slowly adding detail, beginning to define the shapes of the rocks, etc. At this stage i want to get a firm handle on my value range for the picture. Again, I worked primarily with a hard round brush in Photoshop, set to various levels of opacity and flow.


Step 5: On two separate layers, I added concentric circles of varying golden yellow value and roughed in rays of lights.


Step 6: I worked up texture and detail throughout the piece, particularly in the gnome, refining her until she seemed complete. I added small strokes to the circles of light surrounding the staff. further defined the rocks and the background and even muted the color of the sky and the purple mountain in the distance a bit. Most of this was done in Photoshop but I took the piece into Painter occasionally to use that program's blenders and add bits of texture.


The Final: The rays of light have been refined and small touches of light have been added. The values were adjusted a little more and the piece was finished!

Thursday, July 28, 2011

Chevalier


Here's another illustration for a recent issue of Dragon magazine. Chevalier is another word for knight.

Sunday, July 17, 2011

Banderhobb Filch




This illustration was done for the recently released Dungeon #191. It depicts a frog-like creature called a Banderhobb stealing through a village at night with a small body in a sack (it's up to the viewer to decide just what kind of body). There's nothing I like better than painting the grotesque so illustrating this creature was fun. There's a special joy for an artist in adding expression to a type of face (in this case, a frog's) that is usually rather expressionless.

I've included a detail shot to provide a better idea of what a digital painting like this looks like "up close".

Sunday, July 10, 2011

Cupid of Hate


Doesn't that title express a lovely sentiment?


This is a miniature design I did for the Dreamblade miniatures game. I was asked to create a devilish little version of Cupid and I was given the chance to get a bit "cartoony" with it. Those chances don't come along often enough for me so I jumped at the opportunity, especially because the subject was very reminiscent of an old Harvey Comics character I remember fondly, Hot Stuff, the L'il Devil. My version is more realistic than Hot Stuff but definitely intended as an homage to that character.


The vertical "pole" you see running up from the bottom of the drawing represents a post. In Dreamblade, this hateful little fellow would be able to fly so when produced, the final plastic miniature would be mounted on a clear post.


Wednesday, July 6, 2011

Storm Warden


This D&D character is a Storm Warden. The illustration was painted a few years ago and appeared in a book called Primal Power. If you're a D&D fan, you can read more about Storm Wardens in this article: http://www.wizards.com/DnD/Article.aspx?x=dnd/4ex/20091012

I was particularly pleased with this painting, in part because the striking lightning breaks up the shape of the vignette nicely. I also thought the muted (for my palette anyway) colors worked well and I was able to capture the differences in texture between metal, cloth, fur and flesh. That can be a difficult challenge!

Sunday, July 3, 2011

Shadowmire


This is another illustration from the recently released D&D supplement: Monster Vault: Threats to the Nentir Vale. It depicts a few adventurers encountering a black dragon (Shadowmire) ina swamp. Glowing "swamp lights" illuminate the scene.