Saturday, June 4, 2016

Green Thumb and Machinecraft


























Here are two more card paintings for Activision's new game Skylanders Battlecast, Green Thumb and Machinecraft. These are simpler compositions than the multi-figure scenes I've posted the last two days, although they both presented challenges of their own. For example, I wasn't sure at first how I wanted to paint Broccoli Guy's head in Green Thumb. It took a bit of experimentation to arrive at an approach I liked.

The holographic belts and gears in Machinecraft were a challenge too. They needed to read very clearly but they were also supposed to be slightly transparent. Creating the "factory" background was a challenge too. There's quite a bit going on back there.

Friday, June 3, 2016

Regurgitech

























This one has a delightful title, eh? It's another of my favorites among the paintings I did for Activision's Skylanders Battlecast. The little blue creatures with the glowing eyes are called Chompy Rustbuds!

Thursday, June 2, 2016

Hoist of the Century

























This is my favorite of the Skylanders Battlecast cards I've done so far. They've all been fun but this one provided an opportunity to do a scene with some real depth and multiple characters. It was difficult but rewarding!

Wednesday, June 1, 2016

Skylanders Battlecast


























Last summer, I was fortunate to get involved with a new game, Skylanders Battlecast, which has just been released. It's based on the popular Skylanders video game universe and published by Activision. I encourage you to check it out! It's a free mobile game. The game itself involves cards and battles. You can buy actual, physical cards, digital cards or both!

Now that the game has been released, I can finally share some of the art I've been doing for it. I'll "roll out" some new art every day for the next few days so if you like what you see, please keep checking in.

The first two pieces I painted were Finishing Blow (which features the eagle character Jet-Vac) and Skylithium Scale, which features a gem dragoness named Flashwing.

Both illustrations were painted in Photoshop.

I have loved working on this game so I hope you enjoy the artwork. I'll post more tomorrow!

Sunday, April 24, 2016

Hearthstone: Twilight Summoner






































This is the last of my published illustrations for the new Hearthstone expansion, Whispers of the Old Gods. Like the others, it was fun to paint!

Saturday, April 23, 2016

Hearthstone: Blood to Ichor





















Here's another painting for the new Hearthstone set, Whispers of the Old Gods. Conceptually, this one started off from a slightly different place than it ended up. Originally, the slime creatures emerging from the ichor weren't a part of the picture. The wounded figure in the foreground was simply supposed to be "bleeding" green ichor. Then, the art description for the picture shifted and the green slime creatures were actually supposed to become the focus. That was tricky since it wasn't quite how I had originally conceived the artwork. Ultimately, with the help of art director Jeremy Cranford, I think I arrived at a pretty good solution. The green slime things were a blast to paint!

I'm including the original sketch below.


Friday, April 22, 2016

Hearthstone: Grotesque Dragonhawk






































Here's another image painted for Hearthstone's new Whispers of the Old Gods expansion. This one was painted at the same time as the Berserker painting I posted last month and now that Old Gods has been released, I can finally share it with you.

I'll share a couple more paintings from the set here over the weekend so please check in again!